Viva la Beautiful Games

Viva la Beautiful Games

As creative people, I feel like we all know the usual places to find inspiration, but after I finally downloaded Monument Valley I realized I had been overlooking a pretty big one. Games!

Coming to terms with the fact that a video game can be both challenging AND total eye candy is really exciting. Like anyone else, I’m spending all this time scrolling through Behance, fashion blogs and awwwards.com for a reason; it’s like an on-going quest to find inspiration somewhere. Anywhere, really. I’m more than happy to add games to the roster.

The games I’m thinking of are the likes of Limbo, Journey, Sword & Sworcery or Monument Valley (shown respectively below). They create a whole new set of visual rules and just OWN it. No apologetic references to what we’re used to seeing, they just do what makes sense for that little universe. It’s great.

 

It makes me wonder if we’ll ever reach a point where games could be as detailed as the work of our favorite illustrators. Is that even possible? How about a video game that looks like Victo Ngai's work?

I want a game as beautiful and crazy and imaginative as Victo Ngai’s illustrations. Seriously, take my money.

I want a game as beautiful and crazy and imaginative as Victo Ngai’s illustrations. Seriously, take my money.

I know this is a design blog and talking about games seems a bit divergent, but we all know that good design isn’t just inspired by more good design; there’s room for pretty much everything. I’m also feeling a bit cross eyed over the number of articles stating that long walks in a park can be inspiring. We all know that. We’ve been known that.

If you have a device that runs on iOS you can get Limbo here , Sword & Sworcery here and Monument Valley here.

If you have a device that runs on Android you can now get Monument Valley here (yay!) and Sword & Sworcery here

Viva la beautiful games! Keep em coming.